Steinberg Cubase
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Steinberg Cubase
Cubase is a digital audio workstation (DAW) developed by Steinberg for music and MIDI recording, arranging and editing. The first version, which was originally only a MIDI sequencer and ran on the Atari ST computer, was released in 1989. Cut-down versions of Cubase are included with almost all Yamaha audio and MIDI hardware, as well as hardware from other manufacturers. These versions can be upgraded to a more advanced version at a discount. Operation Cubase can be used to edit and sequence audio signals coming from an external sound source and MIDI, and can host VST instruments and effects. It has a number of features designed to aid in composition, such as: *Chord Tracks: Helps the user keep track of chord changes, and can optionally be used to harmonize audio and MIDI tracks automatically, as well as trigger arpeggios and chords with basic voicings or voicings for piano and guitar. Chords can be either entered manually or detected automatically. *Expression Maps: Adds a ...
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Steinberg
Steinberg Media Technologies GmbH (trading as Steinberg) is a German musical software and hardware company based in Hamburg. It develops music writing, recording, arranging, and editing software, most notably Cubase, Nuendo, and Dorico. It also designs audio and MIDI hardware interfaces, controllers, and iOS/ Android music apps including Cubasis. Steinberg created several industry standard music technologies including the Virtual Studio Technology (VST) format for plug-ins and the ASIO (Audio Stream Input/Output) protocol. Steinberg has been a wholly owned subsidiary of Yamaha since 2005. History The company was founded in 1984 by Karl Steinberg and Manfred Rürup in Hamburg. As early proponents and fans of the MIDI protocol, the two developed Pro 16, a MIDI sequencing application for the Commodore 64 and soon afterwards, Pro 24 for the Atari ST platform. The ST had built-in MIDI ports which helped to quickly increase interest in the new technology across the music world. In ...
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Atari ST
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first personal computer with a bitmapped color GUI, using a version of Digital Research's GEM (desktop environment), GEM from February 1985. The Atari 1040ST, released in 1986 with 1 MB of RAM, was the first home computer with a cost-per-kilobyte of less than US$1. "ST" officially stands for "Sixteen/Thirty-two", referring to the Motorola 68000's 16-bit computing, 16-bit external bus and 32-bit computing, 32-bit internals. The system was designed by a small team led by Shiraz Shivji. Alongside the Macintosh, Amiga, Apple IIGS, and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16- or 32-bit processors, 256 Kilobyte, KB or more of RAM, and computer mouse, mouse-controlled graphical user interfaces. The ST was ...
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Quantization (music)
In digital music processing technology, quantization is the studio-software process of transforming performed musical notes, which may have some imprecision due to expressive performance, to an underlying musical representation that eliminates the imprecision. The process results in notes being set on beats and on exact fractions of beats. The purpose of quantization in music processing is to provide a more beat-accurate timing of sounds. Quantization is frequently applied to a record of MIDI notes created by the use of a musical keyboard or drum machine. Additionally, the phrase "pitch quantization" can refer to pitch correction used in audio production, such as using Auto-Tune. Description A frequent application of quantization in this context lies within MIDI application software or hardware. MIDI sequencers typically include quantization in their manifest of edit commands. In this case, the dimensions of this timing grid are set beforehand. When one instructs the music appl ...
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Inversion (music)
In music theory, an inversion is a type of change to intervals, chords, voices (in counterpoint), and melodies. In each of these cases, "inversion" has a distinct but related meaning. The concept of inversion also plays an important role in musical set theory. Intervals An interval is inverted by raising or lowering either of the notes by one or more octaves so that the positions of the notes reverse (i.e. the higher note becomes the lower note and vice versa). For example, the inversion of an interval consisting of a C with an E above it (the third measure below) is an E with a C above it – to work this out, the C may be moved up, the E may be lowered, or both may be moved. : The tables to the right show the changes in interval quality and interval number under inversion. Thus, perfect intervals remain perfect, major intervals become minor and vice versa, and augmented intervals become diminished and vice versa. (Doubly diminished intervals become doubly augmented ...
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Audio Filter
An audio filter is a frequency dependent circuit, working in the audio frequency range, 0 Hz to 20 kHz. Audio filters can amplify (boost), pass or attenuate (cut) some frequency ranges. Many types of filters exist for different audio applications including hi-fi stereo systems, musical synthesizers, effects units, sound reinforcement systems, instrument amplifiers and virtual reality systems. Types ;Low-pass :Low-pass filters pass through frequencies below their cutoff frequencies, and progressively attenuates frequencies above the cutoff frequency. Low-pass filters are used in audio crossovers to remove high-frequency content from signals being sent to a low-frequency subwoofer system. ;High-pass :A high-pass filter does the opposite, passing high frequencies above the cutoff frequency, and progressively attenuating frequencies below the cutoff frequency. A high-pass filter can be used in an audio crossover to remove low-frequency content from a signal being sent to ...
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Dynamics (music)
In music, the dynamics of a piece is the variation in loudness between notes or phrases. Dynamics are indicated by specific musical notation, often in some detail. However, dynamics markings still require interpretation by the performer depending on the musical context: for instance, the ''forte'' marking (meaning loud) in one part of a piece might have quite different objective loudness in another piece or even a different section of the same piece. The execution of dynamics also extends beyond loudness to include changes in timbre and sometimes tempo rubato. Purpose and interpretation Dynamics are one of the expressive elements of music. Used effectively, dynamics help musicians sustain variety and interest in a musical performance, and communicate a particular emotional state or feeling. Dynamic markings are always relative. never indicates a precise level of loudness; it merely indicates that music in a passage so marked should be considerably quieter than . There are ma ...
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Articulation (music)
Articulation is a fundamental musical parameter that determines how a single note or other discrete event is sounded. Articulations primarily structure an event's start and end, determining the length of its sound and the shape of its attack and decay. They can also modify an event's timbre, dynamics, and pitch. Musical articulation is analogous to the articulation of speech, and during the Baroque and Classical periods it was taught by comparison to oratory. Western music has a set of traditional articulations that were standardized in the 19th century and remain widely used. Composers are not limited to these, however, and may invent new articulations as a piece requires. When writing electronic and computer music, composers can design articulations from the ground up. In addition to the following instructions given by composers, performers choose how to articulate the events of a score independently, in accordance with their interpretation of it. Until the 17th ...
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Voicing (music)
In music theory, voicing refers to two closely related concepts: # How a musician or group distributes, or spaces, notes and chords on one or more instruments # The simultaneous vertical placement of notes in relation to each other; this relates to the concepts of spacing and doubling It includes the instrumentation and vertical spacing and ordering of the musical notes in a chord: which notes are on the top or in the middle, which ones are doubled, which octave each is in, and which instruments or voices perform each note. Vertical placement The following three chords are all C-major triads in root position with different voicings. The first is in close position (the most compact voicing), while the second and third are in open position (that is, with wider spacing). Notice also that the G is doubled at the octave in the third chord; that is, it appears in two different octaves. : Examples Many composers, as they developed and gained experience, became more enter ...
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Arpeggio
A broken chord is a chord broken into a sequence of notes. A broken chord may repeat some of the notes from the chord and span one or more octaves. An arpeggio () is a type of broken chord, in which the notes that compose a chord are played or sung in a rising or descending order. An arpeggio may also span more than one octave. Being an Italian noun, its plural is ''arpeggi''. The word ''arpeggio'' comes from the Italian word ''arpeggiare'', which means ''to play on a harp''. Even though the notes of an arpeggio are not played or sung all together at the same time, listeners hear the sequence of notes as forming a chord. When an arpeggio also contains passing tones that are not part of the chord, different music theorists may analyze the same musical excerpt differently. Arpeggios enable composers writing for monophonic instruments that play one note at a time (e.g., flute, saxophone, trumpet), to voice chords and chord progressions in musical pieces. Arpeggios and brok ...
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Harmonization
In music, harmonization is the chordal accompaniment to a line or melody: "Using chords and melodies together, making harmony by stacking scale tones as triads". A harmonized scale can be created by using each note of a musical scale as a root note for a chord and then by taking other tones within the scale building the rest of a chord. For example, using an Ionian (major scale) * the root note would become the I major chord, * the second note the ii minor chord, * the third note the iii minor chord, * the fourth note the IV major chord, * the fifth note the V major chord (or even a dominant 7th), * the sixth note the vi minor chord, * the seventh note the vii diminished chord and * the octave would be a I major chord. Using the minor (aeolian mode) one would have: * i minor, * ii diminished, * ()III major, * iv minor, * v minor, * ()VI major, * ()VII major and * the i minor an octave higher. Reharmonization Reharmonization is the technique of taking an existing melodic l ...
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Chord (music)
A chord, in music, is any harmonic set of pitches/frequencies consisting of multiple notes (also called "pitches") that are heard as if sounding simultaneously. For many practical and theoretical purposes, arpeggios and broken chords (in which the notes of the chord are sounded one after the other, rather than simultaneously), or sequences of chord tones, may also be considered as chords in the right musical context. In tonal Western classical music (music with a tonic key or "home key"), the most frequently encountered chords are triads, so called because they consist of three distinct notes: the root note, and intervals of a third and a fifth above the root note. Chords with more than three notes include added tone chords, extended chords and tone clusters, which are used in contemporary classical music, jazz and almost any other genre. A series of chords is called a chord progression. One example of a widely used chord progression in Western traditional music and blu ...
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